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About this mod
Overhauls all character sprites and portraits for a slightly cuter aesthetic
Nexus requirements
Mods requiring this file
Author’s instructions
This mod uses assets by various authors. You can freely use the assets I created as indicated in the permissions section, as long as you give credit and don’t gate the new work behind paywalls such as Patreon. However, for use of assets created based on other people’s art, please contact Seasonal Villager Outfits, Longevity and the individual artists for permission.
File credits
Content Patcher code based on paradigmnomad’s work for SVO.
Content Patcher by Pathoschild.
Haley
Spring: Vanilla Edit
Summer: Hopewashere/ Alvadea
Fall: Hopewashere
Winter Inside: Poltergeister (color scheme and outfit idea by bingbongsingalong)
Winter Outside: bingbongsingalong (hat)/Poltergeister
Sebastian
Spring: Vanilla Edit
Summer: Ailin
Fall: Ailin
Winter Inside: IronZelly
Winter Outside: IronZelly
Jas
Spring: Vanilla Edit
Summer: Ailin
Fall: Ailin
Winter Inside: Ailin
Winter Outside: Ailin
Maru
Spring: Vanilla Edit
Summer: Geckobud/ Poltergeister (hair)
Fall: Tanpoponoko
Winter Inside: Hopwashere/Alvadea
Winter Outside: Hopwashere/Alvadea/ Tanpoponoko
Jodi
Spring: Vanilla Edit
Summer: Poltergeister
Fall: Poltergeister
Winter Inside: Poltergeister
Winter Outside: Poltergeister
Caroline
Spring: Vanilla Edit
Summer: Poltergeister
Fall: Poltergeister
Winter Inside: Poltergeister
Winter Outside: Poltergeister
Emily
Spring: Tanpoponoko
Summer: Poltergeister
Fall: daftpatience
Winter: Vanilla Edit
Winter Outside Inside: Tanpoponoko
Elliott (outift ideas taken from SVO)
Spring: Poltergeister
Summer: Poltergeister
Fall: Poltergeister
Winter Inside: Poltergeister
Winter Outside: Poltergeister
Pierre
Spring: Vanilla
Summer: Poltergeister
Fall: Poltergeister
Winter Inside: Poltergeister
Winter Outside: IronZelly (ear muffs, adapted from Penny Winter) / Poltergeister
Penny
Spring: Vanilla
Summer: Ailin
Fall: Ailin (vest) / Tanpoponoko (dress/hat)
Winter Inside: IronZelly
Winter Outside: IronZelly
Pam
Spring: Airyn
Summer: Alvadea
Fall: Vanilla
Winter Inside: Poltergeister (color scheme and outfit idea by Seyph)
Winter Outside: Seyph
Leah
Spring: IronZelly
Summer: Poltergeister
Fall: IronZelly
Winter Inside: Jaksha / Poltergeister (adapted from Abigail from Longevity)
Winter Outside: Jaksha (adapted from Abigail from Longevity)
Abigail
Spring: Poltergeister
Summer: Ailin
Fall: Airyn (collar) / Poltergeister
Winter Inside: Seismothesaurus
Winter Outside: Seismothesaurus
Gus
Spring: Ailin
Summer: PKpixel
Fall: Vanilla Edit
Winter Inside: Ailin
Winter Outside: Ailin / Poltergeister
Evelyn
Spring: Vanilla Edit
Summer: Airyn
Fall: Alvadea
Winter Inside: Alvadea
Winter Outside: Alvadea
Sam
Spring: Ailin (adapted from Sebastian Portrait from SVO)
Summer: Poltergeister
Fall: Vanilla Edit
Winter Inside: Ailin /Poltergeister (adapted from Sebastian Portrait from SVO)
Winter Outside: Ailin /Poltergeister (adapted from Sebastian Portrait from SVO)
Harvey
Spring: Vanilla Edit
Summer: IronZelly
Fall: Ailin (Jacket) / Poltergeister (Shirt)
Winter Outside: IronZelly
Winter Inside: IronZelly
Alex
Spring: Pereira1495
Summer: Poltergeister
Fall: Poltergeister
Winter Inside: Poltergeister
Winter Outside: Poltergeister
Shane
Spring: Vanilla Edit
Summer: Poltergeister
Fall: Ailin (adapted from Sebastian portrait from Longevity)
Winter Inside: Alvadea
Winter Outside: Alvadea
Linus
Spring: Ailin
Summer: Tanpoponoko / Airyn (summer crown)
Fall: Vanilla Edit
Winter Inside: Schrodingers Kit
Winter Outside: Schrodingers Kit
Clint
Spring: Vanilla Edit
Summer: Poltergeister
Fall: Tanpoponoko
Winter Inside: Alvadea
Winter Outside: Alvadea / Airyn (hat)
Demetrius
Spring: Poltergeister
Summer: Vanilla Edit
Fall: Pereira1495 (coat) / Poltergeister (shirt)
Winter Inside: Poltergeister (color scheme by DaniAlbrtSancEs)
Winter Outside: Poltergeister
George
Spring: Vanilla Edit
Summer: Poltergeister
Fall: Tanpoponoko
Winter Inside: Poltergeister
Winter Outside: Ailin (hat) / Poltergeister
Robin
Spring: Vanilla Edit
Summer: Poltergeister
Fall: Poltergeister
Winter Inside: Tanpoponoko
Winter Outside: Tanpoponoko / IronZelly (ear muffs adapted from Penny)
Vincent
Spring: Vanilla Edit
Summer: Poltergeister
Fall: Poltergeister
Winter Inside: Alvadea
Winter Outside: Alvadea / Poltergeister (jacket)
Kent
Spring: Vanilla Edit
Summer: Ailin
Fall: Tanpoponoko
Winter Inside: Based on PKpixel military flower dance outfit
Winter Outside: PKpixel / Tanpoponoko (hat)
Lewis
Spring: Vanilla Edit
Summer: Ailin (hair) / Poltergeister (Shirt)
Fall: Ailin
Winter Inside: Ailin
Winter Outside: Ailin/ Poltergeister (coat edit/scarf)
Marnie
Spring: Tanpoponoko
Summer: Tanpoponoko
Fall: Tanpoponoko
Winter Inside: Vanilla Edit
Winter Outside: Tanpoponoko
Willy
Spring: Vanilla Edit
Summer: Ailin
Fall: Tanpoponoko
Winter Inside: Tanpoponoko
Winter Outside: Tanpoponoko/ Longevity assets (jacket)
Marlon
Spring: Based on Flower Dance by Ailin (Longevity)
Summer: Based on Flower Dance by Ailin (Longevity)
Fall: Based on Flower Dance by Ailin (Longevity)
Winter: Poltergeister
Sandy
Hair pieces for Spring and Fall by Tanpoponoko
Spring: Poltergeister
Summer: Poltergeister
Fall: Poltergeister
Winter: Poltergeister
Leo
Spring: Poltergeister
Summer: Poltergeister
Fall: Poltergeister
Winter: Poltergeister
Work Portraits
Maru: Poltergeister
Harvey: Medinaquirin
Shane: Ayrin/ Poltergeister
Sam: Poltergeister
FlowerDance
Flower parts made by Ailin (except Maru and Caroline).
Abigail – Poltergeister
Alex – Ailin
Caroline – Poltergeister
Clint – Airyn
Demetrius – Ailiin
Elliott – Poltergeister
Emily – Poltergeister
Evelyn – Ailin
George – Ayrin/ Poltergeister
Gunther – Poltergeister
Gus – Poltergeister
Haley – Poltergeister
Harvey – Ailin
Jas – Ailin
Kent – Poltergeister
Leo – ParadigmNomad (flowers)/ Poltergeister
Leah – Poltergeister
Lewis – Ailin
Linus – Ailin/ Airyn
Marlon – Poltergeister
Marnie – Airyn
Maru – Poltergeister
Pam – Airyn
Penny – Poltergeister
Pierre – Poltergeister
Robin – Ailin
Sam – Poltergeister
Sandy – Poltergeister/ Tanpoponoko (Hair Piece)
Sebastian – Poltergeister
Shane – Poltergeister
Vincent – Ailin
Willy – Airyn (jacket)/ Poltergeister
Beach Outfits
Evelyn acessories by Airyn.
Jas base model by Ailin.
All other beach outfits by Poltergeister.
Donation Points system
This mod is not opted-in to receive Donation Points
Version 3.2.3
Version 3.2.2
Version 3.2.1
Version 3.2.0
Version 3.1.1
Version 3.1.0
Version 3.0.1
Version 3.0.0
Version 2.1.1
Version 2.1.0
Version 2.0.0
Version 1.5.0
Version 1.4.3
Version 1.4.2
Version 1.4.1
Version 1.4.0
Version 1.3.2
Version 1.3.1
Version 1.3.0
Version 1.2.2
Version 1.2.1
Hello and welcome everyone!
This mod combines my other two mods Slightly Cuter Characters Sprites and Slightly Edited Portraits and gives all characters seasonal outfits.
This mod was heavily inspired by the dynamic NPC clothing system of Longevity and SVO. It is also a rather slimmed down version of these two mods since it only features one outfit per season plus an extra one for winter outdoor areas and outfits for the Flower Dance and Spirit’s Eve festivals. The farmer can also be configured to change into seasonal wear and wear long or short-sleeved clothing. I will not add or change outfits, portraits or sprites!
Also, please don’t contact me regarding the original SVO. I’m not its mod author and don’t know when/if it will be available again.
«HarveyFacialHair»: «True, False»
This decides if Harvey will have a beard or not.
«FestivalOutfits»: «True, False»
Decides if characters will wear Flower Dance and Spirit’s Eve outfits.
«ExtraOutfits»: «True, False»
This decides if the characters will wear additional outfits (aerobics class, Harvey doctor, Shane, Sam and Clint work).
«MaruGlasses»: «True, False»
Decides if Maru wears red glasses in her overworld sprite.
«FarmerBase»: «True, False»
This decides if the farmer base will be changed to match the other characters better. If enabled, the farmer
will have wider legs (approximately the size of the default pants) and their nose will be changed depending on your «NoNose» config. Set it to “false” if you don’t want to use the farmer base or if you have another mod enabled which changes farmer bases, such as Get Glam.
«SeasonalFarmerBases»: «True, False» . See Pictures for more info.
Decides if the player character’s clothing will change depending on the season. «FarmerBase» must be set to «True» to take effect.
«ShirtSpring», «ShirtSummer», «ShirtFall», «ShirtWinter», «ShoesSpring», «ShoesSummer», «ShoesFall», «ShoesWinter»: «ColdWeather, WarmWeather, False»
You can decide for each season what the character will wear for both shirts and boots. «WarmWeather» means half shoes and short sleeved shirts, «Coldweather» means long sleeved shirts and boots. «False» means the character will use the default sprites that are closer to the ones in the vanilla game. «SeasonalFarmerBases» must be set to «True» to take effect.
«IslandSummerClothes»: «True, False»
Since on the new Island location it’s always summer, you can set this option to «true» if you want your farmer to always wear warm weather clothing on the island. «SeasonalFarmerBases» must be set to «True» to take effect.
Thanks and Credits
Many Thanks to Ailin, Alvadea, Airyn, Hopewashere, Tanpoponoko and all the other artists whose art I used as a basis for this mod. A full list of credits can be found in the credit section of this page. Thanks also to paradigmnomad who let me use their code work from SVO.
I hope you enjoy this mod!
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Portraiture
File information
Last updated
Original upload
Created by
Uploaded by
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Tags for this mod
About this mod
Add higher resolution portraits and easily switch between different Portrait Mods.
Nexus requirements
Mods requiring this file
Author’s instructions
File credits
This author has not credited anyone else in this file
Donation Points system
This mod is opted-in to receive Donation Points
Version 1.7.4
Version 1.7.3
Version 1.7.2
Straight donations accepted
Version 1.6.3 now supports Content Packs
Content Packs must contain a manifest.json file but otherwise work exactly like other folders that you would put into Portraiture/Portaits.
Unlike regular Portrait-Folders, Content Packs can be installed by copying them directly into the Mod Folder.
This Mod allows you to add Portraits with a higher resolution to the game and easily switch between Portrait Mods.
Press P to change Portrait-Folders when the DialogBox is open.
This Mod itself includes no Portraits.
How to install a portraits mod with Portraiture:
— Download and install Portraiture for your version of SDV
(If done correctly the manifest.json should now sit in «/Mods/Portraiture/manifest.json»)
— Download a portraits mod you want to use for ex. this one
— Create a folder in «Mods/Portraiture/Portraits» that you name however you like, for ex. «DCBurger Hi-Res» and extract the portrait files inside it.
(If done correctly the file for Abigail would be located at «/Mods/Portraiture/Portraits/DCBurger Hi-Res/Abigail.png»)
— Start the game and talk to someone. Once the DialogueBox is open press P to change portraits till you see the right one. It will also shortly show the name of the folder above the left top corner of the DialogueBox, in this case «DC Burger Hi-Res». Whatever folder you pick will be saved for all portraits and stay that way after reloading until you change it again yourself.
— You can create as many folders as you like to switch between and fill them with downloaded Portrait Mods or mix your own. Also works with Regular XNB Mods. (In that case it should look something like this: «Mods/Portraiture/Portraits/DCBurger Low-Res/Abigail.xnb».)
— That’s it. And if you get tired of reading yourself: try PelicanTTS.
Video by ThatDenverGuy:
For portrait creators:
Any size works, but the Dialog Box might open a little slow if your portraits are over 512×512.
Hi-Res spritesheets need to be PNG files and need to be formated exactly as before (just scaled up),
only that all png portrait spritesheets must contain at least two portraits, even if the original only had one.