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Yet Another Winter Mod v2.2 (Anomaly 1.5.1) addon

S.T.A.L.K.E.R. Anomaly

S.T.A.L.K.E.R.: Call of Pripyat mod | Released 2018

The stand-alone mod S.T.A.L.K.E.R. Anomaly aims to be the most stable and customizable experience for fans of the S.T.A.L.K.E.R. games. It’s powered by the Monolith 64-bit engine, a custom fork of the X-Ray engine.

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Winterizes the vast majority of environment textures and replaces rain with scripted snowfall. Updated to work with Anomaly 1.5.1.

I wasn’t happy with any of the other winter mods for Anomaly so I decided to take matters into
my own hands and create Yet Another Winter Mod (YAWM for short).

YAWM «winterizes» the vast majority of environment textures in Anomaly as well as changing the
footstep sounds to sound like the player is walking on snow. In addition YAWM replaces rain with
snowfall using a script to spawn snow particles around the player. Rain is removed by making the
texture invisible and the sound silent. Since the snowfall works by spawning a large number of
particles around the player, it may cause performance problems on some PCs. As of the
Version 2.0 update there is now a choice of heavy, medium, light or no snowfall.

Version 2.2—-2021-02-12:
—Updated YAWM to Anomaly 1.5.1.
—Updated tweaked «hmodel.h» shader to the one used in Anomaly 1.5.1.
—Added «particles.xr» compatibility patch for CinemaVFX 1.2.1
—Added «particles.xr» compatibility patch for HollywoodFX 2.0
—Added «particles.xr» compatibility patch for MinimalFX 2.0
—Added «particles.xr» compatibility patch for RealisticFX 2.0
—Increased fog distance in snowy weather.

Version 2.1—-2020-10-05:
—Updated YAWM to Anomaly 1.5 RCs.
—Improved mipmaps of textures with transparency (notably tree branches and grass).
—Slightly tweaked medium and light snow particle behavior as they seemed to behave slightly
differently on Anomaly 1.5.
—Removed «img_corrections.h» shader as it is now included in Anomaly by default.
—Tweaked fog density of snowy weather.
—Known Issue: Textures on DX8 may appear overly bright in some weather conditions. There is
no fix at this time.

2020-02-03:
—Installation has changed slightly. You will now need to choose the version of the snowfall
script you want and copy it to your scripts folder. By default there is no script in the
main mod folder.
—Added light version of snowfall. If you were having performance problems try the light
version and see if it helps.
—Fixed pixelation on snow textures. The ground should look significantly better now.
—Fixed a few rock textures that looked wrong.
—Winterized a handful of new textures that I had missed initially.
—Replaced sound files of birds and insects with silent versions as one usually doesn’t hear
either in the winter.

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2020-02-01:
—Added compatibility patches for HollywoodFX, RealisticFX and Particles Remade. Remember to
install the patches LAST.
—Added a check in yawm_snowfall.script to see if the player is indoors and if so stop the
snowfall. Snowfall will resume when the player is detected to be outside again. One downside
to this is that you will not be able to see snowfall outside when looking outside through a
window. Also indoors with regard to the script is considered anywhere that is safe from an
emission. If you find a building where it still snows inside there is very little I can do
to prevent it.
—Modified the snow effects. It should fall slightly slower now.

NOTE: It is recommended to install YAWM with a mod manager such as JSGME (or even better,
Mod Organizer) so that you can easily uninstall YAWM if you so choose.

NOTE 2: The folder structure for ground textures changed significantly from Anomaly Update 4 to
Anomaly 1.5 RC. Because of this versions 2.0 and below will not work correctly on Anomaly 1.5 RC
and version 2.1 will not work on Anomaly Update 4.

1. Extract the gamedata and db folders from the main files folder to your root anomaly folder.

2. Choose which version of snowfall you want (including none) from the snowfall choices folder
and copy the corresponding «dynamic_weather_graphs.ltx» file to your «gamedata\configs\environment»
folder.

2b. (Optional)
If you use HollywoodFX, RealisticFX, MinimalFX or Particles Remade, copy the «particles.xr» file from it’s
respective folder in the compatibility patches folder to your gamedata folder and overwrite when
asked. Make sure you have installed one of those 4 mods first.

2c. (For DX8 users)
If you play on DirectX 8 copy the files in the DX8 fog fix folder to your
«gamedata\configs\environment\weathers» folder and overwrite. This will make
it so that the fog during snowy weather does not appear too bright on DX8.

Known Issue: Textures on DX8 may appear overly bright in some weather conditions. There is
no fix at this time.

3. When launching the game for the first time after installing (or uninstalling) YAWM be sure to
delete your shader cache by checking the appropriate checkbox in the Anomaly launcher.

3b. If you have installed previous versions of YAWM and changed the «r2_tonemap_middlegray» setting,
open the console when in game and enter «r2_tonemap_middlegray 1.5» (hint: you can copy and paste).

3c. In the advanced graphics options uncheck the option «wet surfaces» or things will appear waaay
too shiny.

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YAWM has a file conflict with Soundscape Overhaul by Solarint, specifically the file
«dynamic_weather_graphs.ltx», however you can safely overwrite it with the one from YAWM.
Soundscape Overhaul only modifies the file to change the thunder sounds, however when using
YAWM you will not hear any thunder, so the file can be safely overwritten. If you uninstall
YAWM but keep using Soundscape Overhaul, be sure to put back Soundscape Overhaul’s version
of the file. Alternatively you could merge the files but in this specific case it isn’t
necessary.

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If you have used a mod manager to install the mod then you should be able to simply disable it
like any other mod.

If you installed the mod manually then you will have to delete all the files the mod came with
from your gamedata directory (compare them with the files from the download to know which files
to delete).

Editing textures, creating particles, shader editing and scripting:
Daedalus-Prime

Источник

S.T.A.L.K.E.R. Anomaly

S.T.A.L.K.E.R.: Call of Pripyat mod | Released 2018

The stand-alone mod S.T.A.L.K.E.R. Anomaly aims to be the most stable and customizable experience for fans of the S.T.A.L.K.E.R. games. It’s powered by the Monolith 64-bit engine, a custom fork of the X-Ray engine.

Location
Filename
Category
Licence
Uploader
Credits
Added
Updated
Downloads
MD5 Hash
Embed Button
Embed Widget

Winterizes the vast majority of environment textures and replaces rain with scripted snowfall. For update 4 hotfix 8. Not compatible with 1.5 RCs.

I wasn’t happy with any of the other winter mods for Anomaly so I decided to take matters into
my own hands and create Yet Another Winter Mod (YAWM for short).

YAWM «winterizes» the vast majority of environment textures in Anomaly as well as changing the
footstep sounds to sound like the player is walking on snow. In addition YAWM replaces rain with
snowfall using a script to spawn snow particles around the player. Rain is removed by making the
texture invisible and the sound silent. Since the snowfall works by spawning a large number of
particles around the player, it may cause performance problems on some PCs. As of the
Version 2.0 update there is now a choice of heavy, medium, light or no snowfall.

2020-02-03:
—Installation has changed slightly. You will now need to choose the version of the snowfall
script you want and copy it to your scripts folder. By default there is no script in the
main mod folder.
—Added light version of snowfall. If you were having performance problems try the light version
and see if it helps.
—Fixed pixelation on snow textures. The ground should look significantly better now.
—Fixed a few rock textures that looked wrong.
—Winterized a handful of new textures that I had missed initially.
—Replaced sound files of birds and insects with silent versions as one usually doesn’t hear
either in the winter.

2020-02-01:
—Added compatibility patches for HollywoodFX, RealisticFX and Particles Remade. Remember to
install the patches LAST.
—Added a check in yawm_snowfall.script to see if the player is indoors and if so stop the
snowfall. Snowfall will resume when the player is detected to be outside again. One downside
to this is that you will not be able to see snowfall outside when looking outside through a
window. Also indoors with regard to the script is considered anywhere that is safe from an
emission. If you find a building where it still snows inside there is very little I can do
to prevent it.
—Modified the snow effects. It should fall slightly slower now.

Читайте также:  яндекс активате ввести код с телевизора лджи

NOTE: It is recommended to install YAWM with a mod manager such as JSGME so that you can easily
uninstall YAWM if you so choose.

NOTE 2: If you have installed previous versions of YAWM it is recommended to uninstall them before
installing version 2.0.

1. Extract the gamedata and db folders from the main files folder to your root anomaly folder.

2. Choose which version of snowfall you want (including none) from the snowfall choices folder
and copy the corresponding «dynamic_weather_graphs.ltx» file to your «gamedata\configs\environment»
folder.

2b. (Optional)
If you use HollywoodFX, RealisticFX, MinimalFX or Particles Remade, copy the «particles.xr» file from it’s
respective folder in the compatibility patches folder to your gamedata folder and overwrite when
asked. Make sure you have installed one of those 4 mods first.

2c. (For DX8 users)
If you play on DirectX 8 copy the files in the DX8 fog fix folder to your
«gamedata\configs\environment\weathers» folder and overwrite. This will make
it so that the fog during snowy weather does not appear too bright on DX8.

3. When launching the game for the first time after installing (or uninstalling) YAWM be sure to
delete your shader cache by checking the appropriate checkbox in the Anomaly launcher.

3b. If you have installed previous versions of YAWM and changed the «r2_tonemap_middlegray» setting,
open the console when in game and enter «r2_tonemap_middlegray 1.5» (hint: you can copy and paste).

3c. In the advanced graphics options uncheck the option «wet surfaces» or things will appear waaay
too shiny.

AnomalyDX11AVX 2020 06 15 20 55

AnomalyDX11AVX 2020 06 15 21 02

AnomalyDX11AVX 2020 06 15 21 09

AnomalyDX11AVX 2020 06 15 21 10

AnomalyDX11AVX 2020 06 15 21 14

AnomalyDX11AVX 2020 06 15 21 16

AnomalyDX11AVX 2020 06 15 21 18

AnomalyDX11AVX 2020 06 15 21 20

AnomalyDX11AVX 2020 06 15 21 24

YAWM has a file conflict with Soundscape Overhaul by Solarint, specifically the file
«dynamic_weather_graphs.ltx», however you can safely overwrite it with the one from YAWM.
Soundscape Overhaul only modifies the file to change the thunder sounds, however when using
YAWM you will not hear any thunder, so the file can be safely overwritten. If you uninstall
YAWM but keep using Soundscape Overhaul, be sure to put back Soundscape Overhaul’s version
of the file. Alternatively you could merge the files but in this specific case it isn’t
necessary.

If you have used a mod manager to install the mod then you should be able to simply disable it
like any other mod.

If you installed the mod manually then you will have to delete all the files the mod came with
from your gamedata directory (compare them with the files from the download to know which files
to delete).

Editing textures, creating particles, shader editing and scripting:
Daedalus-Prime

Источник

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